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Warden of the Soul Lock. - Hammerstone

2018-02-17 00:00:00

Hammerstone is a twisted reaper whose hungry chains ensnare the souls of living creatures. As long as you hesitate in the vision of his ghostly appearance for a moment, there is no chance to escape. The target's soul will be out of body and sucked into the dark green light of the lantern, leaving only the dead body. The lock warden would take pleasure in torturing his victims, both during their lifetime and after their death. His brutal work is never finished, and he searches the continent for more fortitude souls to decompose.

Fundamental analysis
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Basic attribute

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Dot analysis

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Since the Underpass is a highly combative route, topping up will provide ADC with shields, additional armor, and escape abilities that are required for underpass matchups, while leveling up will reduce cooldown and increase the damage absorbed by the shields, so choose to top up first

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Rune selection

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Advanced Recovery Mark X9: Higher armor prevents you from taking a hit on the way down, and because of the Hammerstone's passive presence, higher armor allows you to absorb some of the damage for your ADC without getting low health. Advanced Recovery Mark X9: Same as the mark, the high armor keeps you from losing money on the way down, and because you are in the middle of the group battle position, you will also be affected by crossfire, and the higher armor keeps you from getting blown up quickly. Advanced Protection Glyph X9: Magic Resistance is always the most cost-effective for glyph, and since the other helper may be this early harassment type, magic resistance can offset some of her damage. Advanced Greedy Essence X3: A stable income is necessary for Auxiliaries because of the lack of effective means to obtain coins

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Natural selection

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The 1/12/19 talent is one of the most commonly used talents in support at the moment. 1 point Summoner's Anger is used to match, reduce the opponent's armor and resistance to provide a kill possibility. 12 points Defense talent allows you to fight as much resistance as possible with limited talent points during the line phase. Incipient Eye and cloud Seeker talent, the extra gold is very cost effective for assistance

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Summoner skill

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Weakness is the best summoner skill as an aid, this skill can effectively limit the explosion of the opponent's output class, so that you can easily win when the next line replacement. Since Hammerstone does not have any escape skills, Flash allows you to escape the battlefield at critical moments to save your own life, while you can use the +Q combination to gain extra distance and use R to limit the opposing team when starting a group battle.

unloading
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Loading sequence

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Go out clothing selection: Fairy charms + health potion X2+ True Sight guard + Detective guard X2, regular auxiliary go out clothing

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Shoes can choose to endure foot, can increase physical defense

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The stone of Insight provides all the needs of the eye

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The Philosopher's Stone provides a steady income of gold

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The Exodus Shield provides a halo effect to the team

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As an aid, everything has to be team-based, so the halo suit and team equipment can play a good role in the group battle, rune barriers are a good choice

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Shuria's rhapsody can bring back the aura of friendly forces

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Twin Shadows, summoning some shadows to aid in battle, are a very good choice

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Shield yourself and the surrounding friendly forces with the Steel Sunbox for 5 seconds, protecting friendly forces and reducing damage

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